Download my resume here: BEscribano_resume.doc
Brian Jason Escribano
1044 Elm Avenue Unit B: Glendale, California 91201
brian@meljunky.com : www.meljunky.com : Cell 407-267-7753
TECHNICAL SKILLS
Character Rigging MEL Scripting for Maya Python Scripting for Maya
Research and Development Math Skills Problem Solving
EDUCATION:
Art Institute of Fort Lauderdale, Fort Lauderdale, Florida
Bachelor of Science in Media Arts and Animation, Graduated: December 2002
Hillsborough Community College, Tampa, Florida
Associate of Arts in Art, Graduated: December 1999
AWARDS:
Dean's List- Hillsborough Community College 1999
EMPLOYMENT SUMMARY:
Character Rigger: Motion Theory, Venice, California 2010
Created character rigs for a 15 and 30 second Target commercial that including scripting, rigging, skinning and minor python development and support for 10 characters. Worked on existing character rigs for Katy Perry “California Gurls” that included rig maintenance and skinning.
Instructor: Glendale Community College, Glendale, California 2009-2010
Instruct a class of 15-24 students in the art of Character Rigging including writing the curriculum.
Character Technical Director: Nickelodeon, Burbank, California 2009
Created toon rigs for characters and props for “Fanboy and Chum Chum” and “Penguins” television shows.
Lab Specialist: Full Sail, Winter Park, Florida 2003-2009
I assisted the students in the lab in the following classes. The most recent class is described first.
Computer Animation Production: Specialize in Character Rigging and MEL/Python scripting to assist the students building the final assets for their demo reel.
MEL Scripting Basics: An introduction class to MEL scripting.
Character Rigging: A complex rig including dynamic expressions, constraints and soft bodies.
Character Modeling: The creation a character using NURBS and Polygon modeling techniques
Events Chair: Orlando Professional SIGGRAPH Chapter 2006-2009
Work with the fellow members of the board to educate and entertain the members through events. Formally held the position Volunteer Chair prior to June 2007
Freelance Character Rigger: DXD, Kansas City, Missouri 2008
Standardize animation controls for existing character rigs and corrected preexisting issues. Including, rigging entire characters for the current project.
Character Rigger: 3DH Entertainment, Celebration, Florida 2008
Created character rigs and scripts for direct to video children’s animation
Lead Character Rigger: Full Sail Project 2005-2006
Work in a team project to create the character rigs for Behind the Scenes animation that will be displayed during the in-house tours.